Build a Quiz App in Fusion 2.5
Design and Develop a dynamic Quiz Engine (Cross-Platform) in Clickteam Fusion 2.5
What you'll learn
Course Content (Curriculum)
- Quiz App Engine – Course Introduction
- The Fusion 2.5 App Makeup
- App Design – Part 1
- App Design – Part 2
- App Design – Part 3
- Starting the Development
- Generating a new question
- Generating the answers
- Letting the user select an answer
- Highlighting chosen answer
- Showing correct and incorrect answers
- Building a real frame-timer (and countdown)
- Finalising the answer approach and finishing up
- Setting topics and additional questions
- Finishing up the Quiz (Final Engine Step)
- Adding an Intro screen and setting Player Scores
- Adding Player Profiles
- Concluding the course
- Out of time
- Cool background effect
- Saving Data and Profile information
- Adding Sound Effects and Music
Requirements: You will need a copy of Clickteam Fusion Free, Standard or Developer for this course. You can use any version, Steam, Mac or Standalone.
Learn how to create your very own Quiz Game Engine using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.
In this game development course you will learn a lot of Game Design and Game Development concepts but will also learn how to implement these concepts into your very own Quiz Game Engine using Data Saving/Loading, Custom Layout Design and a whole new game design approach. You will have access to the Course Forum where you can also discuss topics covered in the course and topics that aren’t covered.
This game design course has been designed with all three levels in mind, beginner, intermediate and advanced. The reason this course offers a whole new game design approach is to ready-prepare you to develop a more intuitive game design along with learning some more in-depth routines which will guarantee to take you from beginner level to intermediate.
If you consider yourself an already-experienced user with Clickteam Fusion 2.5 then this course will take you to new heights in terms of game design and development. Orientated around designing a one-frame game engine with Clickteam Fusion 2.5, you will be creating a complete and cross-platform quiz game engine, where the entire game consists of just one frame, with potential for unlimited topics/rounds.
By the end of this course you will have developed the ability to:
- Design a fully-fledged, linear Quiz Engine
- Develop your own external Question/Answer Editor
- Learn how to save/load topics into lists
- Learn how to let the user choose the topic (all automated from there)
- Learn Fastloops
Learn how to implement features such as a countdown timer
- Learn how to create ending screens
- Learn how to create Player Profiles
- Learn how to create/save/load Player
- Profile Information
And so much more!
This course also contains an additional polish/special effects section, so when you have completed the course, new ideas, suggestions and new videos will be added so you can further your development with your completed quiz engine and add new ideas and polish to your Cross-Platform Quiz Engine.
Start learning more about Game Development today with this course from OneClick Training!
- Who this course is for:
- Anyone who wants to build a Quiz Engine (Game/App)
- Anyone who wants to learn Mobile App Development
- Anyone who wants to learn Web App Development
- Anyone who wants to learn more intermediate/advanced techniques
- Anyone who wants to learn the concept of dynamic, linear game engine development
Over 4 Hours of Video Content
2 Downloadable Resources
Access on Mobile, Tablet & TV
Full Tutor Support
Course Forum Access
Click here to email Danny directly.
Software Developer and VP of Special Projects at Clickteam
I have been actively teaching Game Design, App Development, Networking and Website development since 2013. I really enjoy teaching others what I have learned over the years and it’s a great feat to be able to teach based on my experience also.
For me, to be able to teach in an effective manner, I not only have to be knowledgeable about the topic I am teaching but experience is key. Bringing your experiences into the teaching equation, enables you to share these experiences, give much better advice and planning.
Since 2014, I have been teaching actively on Udemy, the ClickFusion Academy and with 1-to-1 online tutoring, mostly via Skype. It’s a real enjoyable experience for me to be able to do this and I hope to continue doing it for many, many years to come.
Game / App Development
I have over 20 years experience with Windows, Software and Game Development. I have worked on numerous games for the PC, Xbox 360, Android, iOS and Flash markets. I have also been professionally developing software applications for desktop, mobile and web since 2011.
I have vast experience in not only programming, game design and development but also with server management which allows me to expand my development onto server-client applications.
Website Design / Development / Server Management
I have extensive experience in designing, building and maintaining computers networks and servers. Since 2005 I have pro-actively dealt in computer networking, designing, building and maintaining infrastructures for businesses around the UK. I also have extensive knowledge of designing and developing Server – to – Client applications.
I have been studying, designing and developing websites since 2001. I have also actively studied SEO on a weekly basis since this time and still to this day, maintain the same pro-active status. I have worked on hundreds of different web projects since 2001 and I am always working with the latest technologies to ensure my skill-set grows with it.
I have grown with technology since 1997. Here is a brief list of technologies I have had the opportunity to work first hand with:
– Clickteam Fusion 2.5
– Game Guru
Please feel free to get in contact with me at any time.
Ratings and Reviews
Danny is an expert who at times moves quickly through parts of the lectures so be prepared to replay some segments that you may not have fully grasped the first time around. Even though I'm at the intermediate level, it helps me to occasionally slow the video playback speed down. He's very good at explaining how to code this project. This course uses a few advanced techniques but should be extremely valuable for beginners.
Thank you for the great review, Hugh!
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